Messages in this thread | | | Date | Mon, 11 Nov 2013 07:43:59 -0600 | Subject | Re: [PATCH 2/3] panic: improve panic_timeout calculation | From | Felipe Contreras <> |
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On Mon, Nov 11, 2013 at 7:28 AM, Ingo Molnar <mingo@kernel.org> wrote: > > * Felipe Contreras <felipe.contreras@gmail.com> wrote: > >> On Mon, Nov 11, 2013 at 6:49 AM, Ingo Molnar <mingo@kernel.org> wrote: >> > >> > * Felipe Contreras <felipe.contreras@gmail.com> wrote: >> > >> >> On Mon, Nov 11, 2013 at 5:32 AM, Ingo Molnar <mingo@kernel.org> wrote: >> >> > >> >> > * Felipe Contreras <felipe.contreras@gmail.com> wrote: >> >> > >> >> >> We want to calculate the blinks per second, and instead of making it 5 >> >> >> (1000 / (3600 / 18)), let's make it 4, so the user can see two blinks >> >> >> per second. >> >> > >> >> > Please use the customary changelog style we use in the kernel: >> >> > >> >> > " Current code does (A), this has a problem when (B). >> >> > We can improve this doing (C), because (D)." >> >> >> >> A is explained, B is empty, C is explained, D is because it makes sense. > > So one problem with your changelog is that you describe the change but > don't explain a couple of things - for example why you changed '3600' to > '1000'.
Yes, I am aware of that, and it probably should, but that has nothing to do with (A)(B)(C) or (D).
>> > NAKed-by: Ingo Molnar <mingo@kernel.org> >> >> Suit yourself, stay with your buggy code then. > > I NAK-ed your patch because your patch has several technical problems.
No, this is why you NAK-ed the patch:
> > A is explained, B is empty, C is explained, D is because it makes sense. > > NAKed-by: Ingo Molnar <mingo@kernel.org>
That is not a technical problem, that's an allegedly administrative one. I said I would fix the technical issues.
> To lift the NAK you'll need to address my review feedback constructively.
That's exactly what I did. Addressing feedback constructively doesn't mean do exactly what you say without arguing.
I will resend the patches separately since you are focusing on the irrelevant patches and not paying attention to the one I made clear was the important one, muddying it. I will address the technical and administrative issues in the 2nd and 3rd patches in the way I think is best.
-- Felipe Contreras
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