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SubjectRe: [PATCH 5/5] virtio-scsi: introduce multiqueue support
On Tue, Sep 04, 2012 at 12:25:03PM +0200, Paolo Bonzini wrote:
> Il 04/09/2012 10:46, Michael S. Tsirkin ha scritto:
> >>>> +static int virtscsi_queuecommand_multi(struct Scsi_Host *sh,
> >>>> + struct scsi_cmnd *sc)
> >>>> +{
> >>>> + struct virtio_scsi *vscsi = shost_priv(sh);
> >>>> + struct virtio_scsi_target_state *tgt = vscsi->tgt[sc->device->id];
> >>>> + unsigned long flags;
> >>>> + u32 queue_num;
> >>>> +
> >>>> + /* Using an atomic_t for tgt->reqs lets the virtqueue handler
> >>>> + * decrement it without taking the spinlock.
> >>>> + */
> >
> > Above comment is not really helpful - reader can be safely assumed to
> > know what atomic_t is.
>
> Sure, the comment explains that we use an atomic because _elsewhere_ the
> tgt_lock is not held while modifying reqs.
>
> > Please delete, and replace with the text from commit log
> > that explains the heuristic used to select req_vq.
>
> Ok.
>
> > Also please add a comment near 'reqs' definition.
> > Something like "number of outstanding requests - used to detect idle
> > target".
>
> Ok.
>
> >
> >>>> + spin_lock_irqsave(&tgt->tgt_lock, flags);
> >
> > Looks like this lock can be removed - req_vq is only
> > modified when target is idle and only used when it is
> > not idle.
>
> If you have two incoming requests at the same time, req_vq is also
> modified when the target is not idle; that's the point of the lock.
>
> Suppose tgt->reqs = 0 initially, and you have two processors/queues.
> Initially tgt->req_vq is queue #1. If you have this:
>
> queuecommand on CPU #0 queuecommand #2 on CPU #1
> --------------------------------------------------------------
> atomic_inc_return(...) == 1
> atomic_inc_return(...) == 2
> virtscsi_queuecommand to queue #1
> tgt->req_vq = queue #0
> virtscsi_queuecommand to queue #0
>
> then two requests are issued to different queues without a quiescent
> point in the middle.

What happens then? Does this break correctness?

> >>>> + if (atomic_inc_return(&tgt->reqs) == 1) {
> >>>> + queue_num = smp_processor_id();
> >>>> + while (unlikely(queue_num >= vscsi->num_queues))
> >>>> + queue_num -= vscsi->num_queues;
> >>>> + tgt->req_vq = &vscsi->req_vqs[queue_num];
> >>>> + }
> >>>> + spin_unlock_irqrestore(&tgt->tgt_lock, flags);
> >>>> + return virtscsi_queuecommand(vscsi, tgt, sc);
> >>>> +}
> >>>> +
> >>>> +
> >
> > .....
> >
> >>>> +static int virtscsi_queuecommand_single(struct Scsi_Host *sh,
> >>>> + struct scsi_cmnd *sc)
> >>>> +{
> >>>> + struct virtio_scsi *vscsi = shost_priv(sh);
> >>>> + struct virtio_scsi_target_state *tgt = vscsi->tgt[sc->device->id];
> >>>> +
> >>>> + atomic_inc(&tgt->reqs);
> >>>> + return virtscsi_queuecommand(vscsi, tgt, sc);
> >>>> +}
> >>>> +
> >
> > Here, reqs is unused - why bother incrementing it?
> > A branch on completion would be cheaper IMHO.
>
> Well, I could also let tgt->reqs go negative, but it would be a bit untidy.
>
> Another alternative is to access the target's target_busy field with
> ACCESS_ONCE, and drop reqs altogether. Too tricky to do this kind of
> micro-optimization so early, though.

So keep it simple and just check a flag.

> >> virtio-scsi multiqueue has a performance benefit up to 20%
> >
> > To be fair, you could be running in single queue mode.
> > In that case extra atomics and indirection that this code
> > brings will just add overhead without benefits.
> > I don't know how significant would that be.
>
> Not measurable in my experiments.
>
> Paolo


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