Messages in this thread Patch in this message | | | From | Alan Cox <> | Subject | [PATCH 15/23] intel_sst: make sure the sst_drop_stream() get called when needed | Date | Tue, 03 May 2011 17:34:55 +0100 |
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From: Feng Tang <feng.tang@intel.com>
When "aplay test.wav", if we "ctrl+z" to suspend it, the last piece of sound will be played endlessly. So we need make sure the drop_stream is called in such a case.
Signed-off-by: Feng Tang <feng.tang@intel.com> Signed-off-by: Alan Cox <alan@linux.intel.com> ---
.../staging/intel_sst/intel_sst_drv_interface.c | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/drivers/staging/intel_sst/intel_sst_drv_interface.c b/drivers/staging/intel_sst/intel_sst_drv_interface.c index 1e8c056..bb64f2a 100644 --- a/drivers/staging/intel_sst/intel_sst_drv_interface.c +++ b/drivers/staging/intel_sst/intel_sst_drv_interface.c @@ -283,8 +283,8 @@ void sst_process_mad_ops(struct work_struct *work) retval = sst_resume_stream(mad_ops->stream_id); break; case SST_SND_DROP: -/* retval = sst_drop_stream(mad_ops->stream_id); -*/ break; + retval = sst_drop_stream(mad_ops->stream_id); + break; case SST_SND_START: pr_debug("SST Debug: start stream\n"); retval = sst_start_stream(mad_ops->stream_id);
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