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SubjectRenicing for OpenGL smoothness.
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Hiya. I'm sitting here playing some OpenGL games, and thinking, isn't it  
rude of processes demanding the same amount of cpu, when I am here,
wanting the smoothest possible OpenGL experience.

So I am renicing. But my knowledge of the kernel is limited. So I was
thinking, maybe some of you could inform me, which processes are involved
in getting the graphics on-screen.

I have already started making a renicing script.

---
highpri=-20;
lowpri=19;
for pid in `pgrep ""`; do renice -n $lowpri -p $pid; done #ubuntu runs a
lot of processes that can be put in the background.
for pid in `pgrep "init"`; do renice -n $highpri -p $pid; done #probably
good to have high priority?
for pid in `pgrep "kthreadd"`; do renice -n $highpri -p $pid; done #does
drivers or anything else create kernel threads that are involved in the
graphics on-screen?
for pid in `pgrep "ksoftirq"`; do renice -n $highpri -p $pid; done #surely
these are?
for pid in `pgrep "X"`; do renice -n $highpri -p $pid; done
for pid in `pgrep "metacity"`; do renice -n $highpri -p $pid; done
for pid in `pgrep "hd-audio0"`; do renice -n $highpri -p $pid; done

--
Comments and information appreciated.


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