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    Subject[11/23] fbcon: Bugfix soft cursor detection in Tile Blitting
    From: Henry Nestler <henry.nestler@gmail.com>

    commit d6244bc0ed0c52a795e6f4dcab3886daf3e74fac upstream.

    Use mask 0x10 for "soft cursor" detection on in function tile_cursor.
    (Tile Blitting Operation in framebuffer console).

    The old mask 0x01 for vc_cursor_type detects CUR_NONE, CUR_LOWER_THIRD
    and every second mode value as "software cursor". This hides the cursor
    for these modes (cursor.mode = 0). But, only CUR_NONE or "software cursor"
    should hide the cursor.
    See also 0x10 in functions add_softcursor, bit_cursor and cw_cursor.

    Signed-off-by: Henry Nestler <henry.nestler@gmail.com>
    Signed-off-by: Paul Mundt <lethal@linux-sh.org>
    Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>

    ---
    drivers/video/console/tileblit.c | 2 +-
    1 file changed, 1 insertion(+), 1 deletion(-)
    --- a/drivers/video/console/tileblit.c
    +++ b/drivers/video/console/tileblit.c
    @@ -83,7 +83,7 @@ static void tile_cursor(struct vc_data *
    int softback_lines, int fg, int bg)
    {
    struct fb_tilecursor cursor;
    - int use_sw = (vc->vc_cursor_type & 0x01);
    + int use_sw = (vc->vc_cursor_type & 0x10);

    cursor.sx = vc->vc_x;
    cursor.sy = vc->vc_y;



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