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    SubjectRe: [PATCH 1/3] slub: set a criteria for slub node partial adding
    On Fri, 2011-12-02 at 22:43 +0800, Christoph Lameter wrote:
    > On Fri, 2 Dec 2011, Alex Shi wrote:
    > > From: Alex Shi <>
    > >
    > > Times performance regression were due to slub add to node partial head
    > > or tail. That inspired me to do tunning on the node partial adding, to
    > > set a criteria for head or tail position selection when do partial
    > > adding.
    > > My experiment show, when used objects is less than 1/4 total objects
    > > of slub performance will get about 1.5% improvement on netperf loopback
    > > testing with 2048 clients, wherever on our 4 or 2 sockets platforms,
    > > includes sandbridge or core2.
    > The number of free objects in a slab may have nothing to do with cache
    > hotness of all objects in the slab. You can only be sure that one object
    > (the one that was freed) is cache hot. Netperf may use them in sequence
    > and therefore you are likely to get series of frees on the same slab
    > page. How are other benchmarks affected by this change?

    I did some experiments on add_partial judgment against rc4, like to put
    the slub into node partial head or tail according to free objects, or
    like Eric's suggest to combine the external parameter, like below:

    - if (tail == DEACTIVATE_TO_TAIL)
    + if (tail == DEACTIVATE_TO_TAIL ||
    + page->inuse > page->objects /2)
    list_add_tail(&page->lru, &n->partial);
    list_add(&page->lru, &n->partial);

    But the result is out of my expectation before. Now we set all of slub
    into the tail of node partial, we get the best performance, even it is
    just a slight improvement.

    - if (tail == DEACTIVATE_TO_TAIL)
    - list_add_tail(&page->lru, &n->partial);
    - else
    - list_add(&page->lru, &n->partial);
    + list_add_tail(&page->lru, &n->partial);

    This change can bring about 2% improvement on our WSM-ep machine, and 1%
    improvement on our SNB-ep and NHM-ex machine. and no clear effect for
    core2 machine. on hackbench process benchmark.

    ./hackbench 100 process 2000

    For multiple clients loopback netperf, only a suspicious 1% improvement
    on our 2 sockets machine. and others have no clear effect.

    But, when I check the deactivate_to_head/to_tail statistics on original
    code, the to_head is just hundreds or thousands times, while to_tail is
    called about teens millions times.

    David, could you like to try above change? move all slub to partial

    add_partial statistics collection patch:
    commit 1ff731282acb521f3a7c2e3fb94d35ec4d0ff07e
    Author: Alex Shi <>
    Date: Fri Dec 9 18:12:14 2011 +0800

    slub: statistics collection for add_partial

    diff --git a/mm/slub.c b/mm/slub.c
    index 5843846..a2b1143 100644
    --- a/mm/slub.c
    +++ b/mm/slub.c
    @@ -1904,10 +1904,11 @@ static void unfreeze_partials(struct kmem_cache *s)
    if (l != m) {
    if (l == M_PARTIAL)
    remove_partial(n, page);
    - else
    + else {
    add_partial(n, page,
    + stat(s, DEACTIVATE_TO_TAIL);
    + }
    l = m;

    @@ -2480,6 +2481,7 @@ static void __slab_free(struct kmem_cache *s, struct page *page,
    remove_full(s, page);
    add_partial(n, page, DEACTIVATE_TO_TAIL);
    stat(s, FREE_ADD_PARTIAL);
    + stat(s, DEACTIVATE_TO_TAIL);
    spin_unlock_irqrestore(&n->list_lock, flags);

     \ /
      Last update: 2011-12-09 09:35    [W:0.024 / U:1.552 seconds]
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