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SubjectRe: [PATCH 0/3] coupled cpuidle state support
On 12/21/2011 1:09 AM, Colin Cross wrote:
> On some ARM SMP SoCs (OMAP4460, Tegra 2, and probably more), the
> cpus cannot be independently powered down, either due to
> sequencing restrictions (on Tegra 2, cpu 0 must be the last to
> power down), or due to HW bugs (on OMAP4460, a cpu powering up
> will corrupt the gic state unless the other cpu runs a work
> around). Each cpu has a power state that it can enter without
> coordinating with the other cpu (usually Wait For Interrupt, or
> WFI), and one or more "coupled" power states that affect blocks
> shared between the cpus (L2 cache, interrupt controller, and
> sometimes the whole SoC). Entering a coupled power state must
> be tightly controlled on both cpus.
> The easiest solution to implementing coupled cpu power states is
> to hotplug all but one cpu whenever possible, usually using a
> cpufreq governor that looks at cpu load to determine when to
> enable the secondary cpus. This causes problems, as hotplug is an
> expensive operation, so the number of hotplug transitions must be
> minimized, leading to very slow response to loads, often on the
> order of seconds.
> This patch series implements an alternative solution, where each
> cpu will wait in the WFI state until all cpus are ready to enter
> a coupled state, at which point the coupled state function will
> be called on all cpus at approximately the same time.
> Once all cpus are ready to enter idle, they are woken by an smp
> cross call. At this point, there is a chance that one of the
> cpus will find work to do, and choose not to enter suspend. A
> final pass is needed to guarantee that all cpus will call the
> power state enter function at the same time. During this pass,
> each cpu will increment the ready counter, and continue once the
> ready counter matches the number of online coupled cpus. If any
> cpu exits idle, the other cpus will decrement their counter and
> retry.

this smells fundamentally racey to me; you can get an interrupt one
cycle after you think you're done, but before the last guy enters WFI...

how do you solve that issue ?

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