Messages in this thread | | | Subject | Re: [PATCH 0/3] ARM 4Kstacks: introduction | From | Joe Perches <> | Date | Tue, 18 Oct 2011 17:31:41 -0700 |
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On Tue, 2011-10-18 at 17:26 -0700, Tim Bird wrote: > On 10/18/2011 05:14 PM, Joe Perches wrote: > > On Tue, 2011-10-18 at 16:27 -0700, Tim Bird wrote: > >> I'm about to submit a set of patches (really pretty small) > >> to add 4K stack support to ARM (defaulted to 'N'). > > When 4k stacks went away, I thought it safe enough > > to submit vsnprintf recursion using %pV. > Even inside Sony, usage of 4K stacks is limited > to some very special cases, where memory is exceedingly > tight (we have one system with 4M of RAM). And we > don't mind lopping off features or coding around > problem areas to support our special case.
I believe CONFIG_PRINTK=n assures no %pV problem.
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