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    Subject[78/80] sctp: Do not reset the packet during sctp_packet_config().
    2.6.35-stable review patch.  If anyone has any objections, please let us know.


    From: Vlad Yasevich <>

    commit 4bdab43323b459900578b200a4b8cf9713ac8fab upstream.

    sctp_packet_config() is called when getting the packet ready
    for appending of chunks. The function should not touch the
    current state, since it's possible to ping-pong between two
    transports when sending, and that can result packet corruption
    followed by skb overlfow crash.

    Reported-by: Thomas Dreibholz <>
    Signed-off-by: Vlad Yasevich <>
    Signed-off-by: David S. Miller <>
    Signed-off-by: Greg Kroah-Hartman <>

    net/sctp/output.c | 1 -
    1 file changed, 1 deletion(-)

    --- a/net/sctp/output.c
    +++ b/net/sctp/output.c
    @@ -92,7 +92,6 @@ struct sctp_packet *sctp_packet_config(s
    SCTP_DEBUG_PRINTK("%s: packet:%p vtag:0x%x\n", __func__,
    packet, vtag);

    - sctp_packet_reset(packet);
    packet->vtag = vtag;

    if (ecn_capable && sctp_packet_empty(packet)) {

     \ /
      Last update: 2010-09-27 20:09    [W:0.018 / U:19.996 seconds]
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