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SubjectRe: [PATCH 1/5] cgroup: ID notification call back
On Tue, 24 Aug 2010 17:04:52 +0800
Li Zefan <lizf@cn.fujitsu.com> wrote:

> KAMEZAWA Hiroyuki wrote:
> > CC'ed to Paul Menage and Li Zefan.
> > ==
> > From: KAMEZAWA Hiroyuki <kamezawa.hiroyu@jp.fujitsu.com>
> >
> > When cgroup subsystem use ID (ss->use_id==1), each css's ID is assigned
> > after successful call of ->create(). css_ID is tightly coupled with
> > css struct itself but it is allocated by ->create() call, IOW,
> > per-subsystem special allocations.
> >
> > To know css_id before creation, this patch adds id_attached() callback.
> > after css_ID allocation. This will be used by memory cgroup's quick lookup
> > routine.
> >
> > Maybe you can think of other implementations as
> > - pass ID to ->create()
> > or
> > - add post_create()
> > etc...
> > But when considering dirtiness of codes, this straightforward patch seems
> > good to me. If someone wants post_create(), this patch can be replaced.
> >
> > Changelog: 20100820
> > - new approarch.
> >
> > Signed-off-by: KAMEZAWA Hiroyuki <kamezawa.hiroyu@jp.fujitsu.com>
>
> Acked-by: Li Zefan <lizf@cn.fujitsu.com>
>
> ...
> >
> > Index: mmotm-0811/include/linux/cgroup.h
> > ===================================================================
> > --- mmotm-0811.orig/include/linux/cgroup.h
> > +++ mmotm-0811/include/linux/cgroup.h
> > @@ -475,6 +475,7 @@ struct cgroup_subsys {
> > struct cgroup *cgrp);
> > void (*post_clone)(struct cgroup_subsys *ss, struct cgroup *cgrp);
> > void (*bind)(struct cgroup_subsys *ss, struct cgroup *root);
> > + void (*id_attached)(struct cgroup_subsys *ss, struct cgroup *cgrp);
>
> Maybe pass the id number to id_attached() is better.
>
ok.

> And actually the @ss argument is not necessary, because the memcg's
> id_attached() handler of course knows it's dealing with the memory
> cgroup subsystem.
>
> So I suspect we can just remove all the @ss from all the callbacks..
>

I agree. But could you write "remove ss" patch later ?
It seems an design change. I leave "ss" as this for now.

Thanks
-Kame




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