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SubjectRe: Ooops when working with USB MIDI (2.6.33.1)
Date
On Thursday 08 Apr 2010 13:22:36 Takashi Iwai wrote:
> > Takashi, do you remember what the original problem was?
>
> Well, I have only a vague memory -- it's a similar scenario that some app
> still accessing after disconnection. The URB can't be handled after
> the disconnection is finished.
>
> I think the patch below might fix in this case. You can try it
> instead of reverting the commit above.
>
>
> thanks,
>
> Takashi
>
> ---
> diff --git a/sound/usb/usbmidi.c b/sound/usb/usbmidi.c
> index 2c59afd..81c8d85 100644
> --- a/sound/usb/usbmidi.c
> +++ b/sound/usb/usbmidi.c
> @@ -986,6 +986,8 @@ static void snd_usbmidi_output_drain(struct
> snd_rawmidi_substream *substream) DEFINE_WAIT(wait);
> long timeout = msecs_to_jiffies(50);
>
> + if (ep->umidi->disconnected)
> + return;
> /*
> * The substream buffer is empty, but some data might still be in the
> * currently active URBs, so we have to wait for those to complete.
> @@ -1275,6 +1277,11 @@ void snd_usbmidi_disconnect(struct list_head* p)
> snd_usbmidi_in_endpoint_delete(ep->in);
> ep->in = NULL;
> }
> + ep->active_urbs = 0;
> + if (ep->drain_urbs) {
> + ep->drain_urbs = 0;
> + wake_up(&ep->drain_wait);
> + }
> }
> del_timer_sync(&umidi->error_timer);
> }

For the second hunk, do you think ep->out->... and so on? That would be more
in-line with code present in 2.6.33.

Tvrtko


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