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    SubjectRe: ATA 4 KiB sector issues.
    Hello,

    On 03/16/2010 11:38 PM, Denys Vlasenko wrote:
    > The "end of partition" is expected to be at the last head and sector.
    > Of course this heuristic fails if there are more than one primary
    > partition and they have differing last head and sector.
    >
    > But on most "sanely" partitioned disks they are the same:
    >
    > Disk /dev/sda: 255 heads, 63 sectors, 36481 cylinders
    >
    > Nr AF Hd Sec Cyl Hd Sec Cyl Start Size ID
    > 1 00 1 1 0 254 63 850 63 13671252 0b
    > 2 80 0 1 851 254 63 1023 13671315 572395950 05
    > 3 00 0 0 0 0 0 0 0 0 00
    > 4 00 0 0 0 0 0 0 0 0 00
    > 5 00 1 1 851 254 63 972 63 1959867 83
    > 6 00 1 1 973 254 63 1023 63 31246362 83
    > 7 00 254 63 1023 254 63 1023 63 195318207 83
    > 8 00 254 63 1023 254 63 1023 63 343871262 83
    > ^^^ ^^

    C/H/S of 1023/254/63 is a special marker indicating the value there is
    out-of-range. It doesn't actually carry any information regarding the
    geometry parameters other than that the matching LBA can't be
    expressed within its range. The end marker doesn't change according
    to geometry parameters. It's fixed at 0xfeffff.

    > Which suggests another idea how to align a partition: since there is
    > no requirement on the partition *start*, we don't have to start at
    > head1,sector1 or head0,sector1

    We don't have to align to cylinders either.

    > In the example above, 1st partition might be modified to start at
    > head1,sector2, IOW, LBA 64, thus making it 32k aligned.
    >
    > As long as partition *ends* adhere to the convention of being
    > exactly at last_head,last_sector, nothing should break.

    That has almost nothing to do with compatibility. Just let the
    cylinder alignment go. Anything remotely modern doesn't care about it
    at all and anything older will puke way easier with custom geometry
    massaging. For those, we'll just have to stick with cylinder aligning
    according to the BIOS supplied parameters.

    Thanks.

    --
    tejun


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