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SubjectRe: [RFC/PATCH v6 03/12] [alsa-devel] media: Entities, pads and links
On Thu, Nov 25, 2010 at 10:38:05AM +0100, Clemens Ladisch wrote:

> In USB and HD audio devices, all links are immutable, and the routing
> is controlled by 'selector' entities that activate exactly one of their
> input pads. In userspace, this entity shows up as a mixer control.
> I guess it would be possible to map the ACTIVE flag onto these controls.

Ditto for ASoC, mostly.

> Alternatively, entities can have 'mute' mixer controls associated with
> their pads. In this case, multiple unmuted inputs would be mixed
> together.

> ALSA has PCM and MIDI devices, and several types of mixer controls.
> (It also has hardware dependent and timer devices, but I don't think
> these would need topology information.) So we need at least these:
> MEDIA_ENTITY_TYPE_NODE_ALSA_PCM
> MEDIA_ENTITY_TYPE_NODE_ALSA_MIDI
> MEDIA_ENTITY_TYPE_SUBDEV_ALSA_CONTROL

> Furthermore, topology information is also needed for entities not
> associated with a mixer control, such as microphones, speakers, jacks/
> connectors, and effect units. These entities are defined in the USB and
> HD audio specifications, but are not yet handled by ALSA.

All this and more in the embedded case - digital audio link nodes and DSP
I/O nodes (could possibly do those as digital audio ones) spring to
mind. Also bear in mind that embedded devices can get *very* large - a
mobile phone audio system can have of the order of 100 nodes in the
graph.

> ALSA devices are not addressed by their device node but with card/device/
> subdevice numbers; mixer controls have numeric IDs, unique per card:
>
> struct {
> int card;
> int device;
> int subdevice;
> } alsa_device;
> struct {
> int card;
> int numid;
> } alsa_control;

For the embedded stuff we also have a bunch of stuff in the graph which
may not be visible to userspace at all at present and would just have a
string based identifier.


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