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SubjectRe: [RFC] [PATCH 4/7] Uprobes Implementation
On Mon, Jan 11, 2010 at 05:55:53PM +0530, Srikar Dronamraju wrote:
> +static const struct utrace_engine_ops uprobe_utrace_ops = {
> + .report_quiesce = uprobe_report_quiesce,
> + .report_signal = uprobe_report_signal,
> + .report_exit = uprobe_report_exit,
> + .report_clone = uprobe_report_clone,
> + .report_exec = uprobe_report_exec
> +};


So, as stated before, uprobe seems to handle too much standalone
policies such as freeing on exec, always inherit on clone and never
on fork. Such rules should be decided from uprobe clients not
from uprobe itself and that makes it not enough flexible to
be usable for now.

For example if we want it to be usable by perf, we have two ways:

- a trace event. Unfortunately, like I explained in a previous
mail, this doesn't seem to be a suitable interface for this
particular case.

- a performance monitoring unit, with the existing unified interface
struct pmu, usable by perf.


Typically, to use it with perf toward a pmu, perf tools need to
create a uprobe on perf process and activate its hook on the next exec.
Thereafter, it's up to perf to decide if we inherit through clone
and fork.

Here I fear utrace and perf are going to collide.

See how could be the final struct pmu (we need to extend it
to support utrace):

struct pmu {
enable() -> called we schedule in a context where we want
a uprobe to be active. Called very often
disable() -> the above opposite

/* Not yet existing callbacks */

hook_task() -> called when a process is created which
we want to activate our hook
would be typically called once on
exec if we have set enable_on_exec
and also on clone()/fork()
if we want to inherit.
}


The above hook_task (could be divided in more precise callback events
like hook_on_exec, hook_on_clone, etc...) would be needed by perf
to drive correctly utrace and this is going to collide with utrace
callbacks that notify execs and forks.

Probably utrace can be kept for all the utrace breakpoint signal
handling an so. But I guess the rest can be implemented on top
of a struct pmu and driven by perf like we did with hardware
breakpoints re-implementation.

Just an idea.



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