Messages in this thread | | | Date | Sat, 12 Sep 2009 09:46:00 +0200 | From | Ingo Molnar <> | Subject | Re: [PATCH tip/core/rcu 0/3] increase rcutorture intensity and fix a couple resulting bugs |
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* Valdis.Kletnieks@vt.edu <Valdis.Kletnieks@vt.edu> wrote:
> On Tue, 08 Sep 2009 15:53:49 PDT, "Paul E. McKenney" said: > > This patch series increases the intensity of rcutorture testing for > > TREE_PREEMPT_RCU and provides fixes for a couple resulting bugs. > > Minor bisection nit - should patch 1/3 be renumbered to 3/3, so > the two bugfix patches go in before the patch that makes the > unpatched bugs visible? Otherwise if a bisect waypoint happens to > land on 1/3, oddness can happen...
Makes perfect sense - i've queued them up like that.
Thanks,
Ingo
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