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SubjectRe: [PATCH tip/core/rcu 0/3] increase rcutorture intensity and fix a couple resulting bugs

* Valdis.Kletnieks@vt.edu <Valdis.Kletnieks@vt.edu> wrote:

> On Tue, 08 Sep 2009 15:53:49 PDT, "Paul E. McKenney" said:
> > This patch series increases the intensity of rcutorture testing for
> > TREE_PREEMPT_RCU and provides fixes for a couple resulting bugs.
>
> Minor bisection nit - should patch 1/3 be renumbered to 3/3, so
> the two bugfix patches go in before the patch that makes the
> unpatched bugs visible? Otherwise if a bisect waypoint happens to
> land on 1/3, oddness can happen...

Makes perfect sense - i've queued them up like that.

Thanks,

Ingo


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