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SubjectRe: [RFC] [PATCH 1/1] hrtimers: Cache next hrtimer
Thomas Gleixner wrote:

> Hmm. I'd really like to know why that's behaving different.
>
> Usually there are only timers in the CLOCK_MONOTONIC base during
> boot. CLOCK_REALTIME base should be empty most of the time. If my
> theory is correct then the number of reprogram events is correct as
> well because base[MONOTONIC]->first is always the one which armed the
> timer.
>
>
>
Okay, I think I figured this out :)

I added some debug to find out how many timers are going to expire_next.

hrtimer_reprogram()

if (expires.tv64 == expires_next->tv64)

if (timer != next_hrtimer)

timer->realtime++;
(lazily reusing realtime here, coz we know its always zero otherwise ;) )

Now timer->realtime is very much non-zero :)

So, now base->first has already changed (leftmost node in the rb tree) and is
pointing to this new timer node which is also going to expire_next, but hasn't
changed the value of expire_next (we just returned 0).

Therefore, in remove_hrtimer()

+ if (base->first == &timer->node) {
+ base->first = rb_next(&timer->node);
+ /* Reprogram the clock event device. if enabled */
+ if (reprogram && hrtimer_hres_active()) {
+ expires = ktime_sub(hrtimer_get_expires(timer),
+ base->offset);


timer->node is going to point to the latest timer enqueued which is going
to expire_next.

With your latest patch, we will force reprogram, but the next node to arm
the timer will be needless, because, its expiry is equal to expires_next.

So, by having a pointer like next_hrtimer, helps to represent all the timers
that are going to expire next, and thats why timer->cache_hits was always less
than timer->total_count.IOW, we avoided re-programming the device, if the
next timer was going to expire at the same time as the one we just removed.

Thoughts ?

Cheers,

Ashwin



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