| From | Greg Kroah-Hartman <> | Subject | [PATCH 27/61] PS3: replace bus_id usage | Date | Tue, 24 Mar 2009 17:26:31 -0700 |
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These simple debug statments should be using dev_dbg() instead of accessing bus_id directly (or they should use device_name).
As bus_id is going away, this patch is necessary.
Acked-by: Geoff Levand <geoffrey.levand@am.sony.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de> --- arch/powerpc/platforms/ps3/system-bus.c | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/arch/powerpc/platforms/ps3/system-bus.c b/arch/powerpc/platforms/ps3/system-bus.c index 58311a8..a705fff 100644 --- a/arch/powerpc/platforms/ps3/system-bus.c +++ b/arch/powerpc/platforms/ps3/system-bus.c @@ -376,7 +376,7 @@ static int ps3_system_bus_probe(struct device *_dev) struct ps3_system_bus_driver *drv; BUG_ON(!dev); - pr_debug(" -> %s:%d: %s\n", __func__, __LINE__, _dev->bus_id); + dev_dbg(_dev, "%s:%d\n", __func__, __LINE__); drv = ps3_system_bus_dev_to_system_bus_drv(dev); BUG_ON(!drv); @@ -398,7 +398,7 @@ static int ps3_system_bus_remove(struct device *_dev) struct ps3_system_bus_driver *drv; BUG_ON(!dev); - pr_debug(" -> %s:%d: %s\n", __func__, __LINE__, _dev->bus_id); + dev_dbg(_dev, "%s:%d\n", __func__, __LINE__); drv = ps3_system_bus_dev_to_system_bus_drv(dev); BUG_ON(!drv); -- 1.6.2
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