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SubjectRe: [PATCH] drm: Fix lock order reversal between mmap_sem and struct_mutex.
On Thu, 2009-02-19 at 23:26 +0100, Peter Zijlstra wrote:
> On Thu, 2009-02-19 at 22:02 +0100, Thomas Hellstrom wrote:
> >
> > It looks to me like the driver preferred locking order is
> >
> > object_mutex (which happens to be the device global struct_mutex)
> > mmap_sem
> > offset_mutex.
> >
> > So if one could avoid using the struct_mutex for object bookkeeping (A
> > separate lock) then
> > vm_open() and vm_close() would adhere to that locking order as well,
> > simply by not taking the struct_mutex at all.
> >
> > So only fault() remains, in which that locking order is reversed.
> > Personally I think the trylock ->reschedule->retry method with proper
> > commenting is a good solution. It will be the _only_ place where locking
> > order is reversed and it is done in a deadlock-safe manner. Note that
> > fault() doesn't really fail, but requests a retry from user-space with
> > rescheduling to give the process holding the struct_mutex time to
> > release it.
> It doesn't do the reschedule -- need_resched() will check if the current
> task was marked to be scheduled away, furthermore yield based locking
> sucks chunks.
> What's so very difficult about pulling the copy_*_user() out from under
> the locks?

That we're expecting the data movement to occur while holding device
state in place. For example, we write data through the GTT most of the
time so we:

lock struct_mutex
pin the object to the GTT
flushing caches as needed
unpin object
unlock struct_mutex

If I'm to pull the copy_from_user out, that means I have to:

alloc temporary storage
for each block of temp storage size:
lock struct_mutex
pin the object to the GTT
flush caches as needed
unpin object
unlock struct_mutex

At this point of introducing our third copy of the user's data in our
hottest path, we should probably ditch the pwrite path entirely and go
to user mapping of the objects for performance. Requiring user mapping
(which has significant overhead) cuts the likelihood of moving from
user-space object caching to kernel object caching in the future, which
has the potential of saving steaming piles of memory.

Eric Anholt

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