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SubjectError in SEND(2) man page ?

Hi,

I think I found a discrepancy between the man page of send()and the actual implementation.

Man page mentions that:

"[...] When the message does not fit into the send buffer of the socket, send() normally blocks, unless the socket has been placed in non-blocking I/O mode. In non-blocking mode it would fail with the error EAGAIN or EWOULDBLOCK in this case. [...]"

This tells me that if doing a send() on a tcp non-blocking socket whose send buffer is full, the call should return with -1 and errno=EAGAIN.

But running a trivial test app (code below), send() will indicate (return value) that is sent some but not all of the data buffer when the socket's send buffer is full.

Am I missing anything?
Is the man page or the code wrong?

Please CC answers/comments to me personally (I am not a lkml subscriber)

Thanks,

Hugo Jacques

Sample code:

#include <sys/socket.h>
#include <arpa/inet.h>
#include <string.h>
#include <pthread.h>
#include <stdio.h>

#define MY_IP_ADDR 0x7F000001
#define MY_PORT 12345
#define MY_CHUNK_SIZE 100

static int server_ready = 0;

static void* server_function(void* arg)
{
struct sockaddr_in serv_addr;
int conn_socket = -1;
/* server socket */
int serv_socket= socket(AF_INET,SOCK_STREAM,0);
memset(&serv_addr, 0, sizeof(struct sockaddr_in));
serv_addr.sin_family = AF_INET;
serv_addr.sin_port = htons(MY_PORT);
serv_addr.sin_addr.s_addr = htonl(MY_IP_ADDR);
bind(serv_socket,(struct sockaddr*)&serv_addr,sizeof(serv_addr));
listen(serv_socket,1);
server_ready = 1;
conn_socket = accept(serv_socket,NULL,NULL);
if (conn_socket != 1)
{
printf("got connection on socket %d\n",conn_socket);
while(1)
{
sleep(1);
}
}
}

int main(void)
{
pthread_t thread;
int client_socket = -1;
struct sockaddr_in client_addr;
int ret = -1;
int bytes_sent = 0;

pthread_create(&thread,NULL,&server_function,NULL);

/* lazy wait for the server to be ready */
while (!server_ready)
{
sleep(1);
}
printf("Connecting to server\n");
client_socket = socket(AF_INET,SOCK_STREAM,0);
memset(&client_addr, 0, sizeof(struct sockaddr_in));
client_addr.sin_family = AF_INET;
client_addr.sin_port = htons(MY_PORT);
client_addr.sin_addr.s_addr = htonl(INADDR_ANY);
ret = connect( client_socket,
(struct sockaddr*)&client_addr,
sizeof(client_addr));
if (ret != 0)
perror("connect failed\n");
printf("Connected to server\n");

/* send data in chunks to server */
while (1)
{
char data[MY_CHUNK_SIZE];
/* send data in non-blocking manner */
int send_ret = send( client_socket,
data,
MY_CHUNK_SIZE,
MSG_DONTWAIT);

if (send_ret != MY_CHUNK_SIZE)
{
if (send_ret == -1)
perror("send failed\n");
else
printf("send returned %d while attempting to send %d bytes (total data sent=%d)\n",send_ret,MY_CHUNK_SIZE,bytes_sent+send_ret);
break;
}
else
bytes_sent+=MY_CHUNK_SIZE;
}
return 0;
}
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