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SubjectRe: XD/smartmedia - how to implement it right?
On Sunday 06 December 2009, Maxim Levitsky wrote:
> Supporting wear leveling in hardware is easier, because this way, they
> can be sure it works well, and not depend on each and every driver
> implementation to do that right.

Assuming that hardware engineers know what they are doing, yes.
Unfortunately the hardware people seem to be just as clueless about
this as the every device driver writer, which actually makes this much
worse. Having bad wear leveling in hardware often means that the
card eats your data, no matter what the driver does. Doing it in software
means that it's broken most of the time but fixable.

Arnd <><

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