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SubjectRe: [KVM PATCH v3 3/3] KVM: Directly inject interrupts if they support lockless operation
Michael S. Tsirkin wrote:
> On Mon, Oct 26, 2009 at 12:22:08PM -0400, Gregory Haskins wrote:
>> IRQFD currently uses a deferred workqueue item to execute the injection
>> operation. It was originally designed this way because kvm_set_irq()
>> required the caller to hold the irq_lock mutex, and the eventfd callback
>> is invoked from within a non-preemptible critical section.
>>
>> With the advent of lockless injection support for certain GSIs, the
>> deferment mechanism is no longer technically needed in all cases.
>> Since context switching to the workqueue is a source of interrupt
>> latency, lets switch to a direct method whenever possible. Fortunately
>> for us, the most common use of irqfd (MSI-based GSIs) readily support
>> lockless injection.
>>
>> Signed-off-by: Gregory Haskins <ghaskins@novell.com>
>
> This is a useful optimization I think.
> Some comments below.
>
>> ---
>>
>> virt/kvm/eventfd.c | 31 +++++++++++++++++++++++++++----
>> 1 files changed, 27 insertions(+), 4 deletions(-)
>>
>> diff --git a/virt/kvm/eventfd.c b/virt/kvm/eventfd.c
>> index 30f70fd..e6cc958 100644
>> --- a/virt/kvm/eventfd.c
>> +++ b/virt/kvm/eventfd.c
>> @@ -51,20 +51,34 @@ struct _irqfd {
>> wait_queue_t wait;
>> struct work_struct inject;
>> struct work_struct shutdown;
>> + void (*execute)(struct _irqfd *);
>> };
>>
>> static struct workqueue_struct *irqfd_cleanup_wq;
>>
>> static void
>> -irqfd_inject(struct work_struct *work)
>> +irqfd_inject(struct _irqfd *irqfd)
>> {
>> - struct _irqfd *irqfd = container_of(work, struct _irqfd, inject);
>> struct kvm *kvm = irqfd->kvm;
>>
>> kvm_set_irq(kvm, KVM_USERSPACE_IRQ_SOURCE_ID, irqfd->gsi, 1);
>> kvm_set_irq(kvm, KVM_USERSPACE_IRQ_SOURCE_ID, irqfd->gsi, 0);
>> }
>>
>> +static void
>> +irqfd_deferred_inject(struct work_struct *work)
>> +{
>> + struct _irqfd *irqfd = container_of(work, struct _irqfd, inject);
>> +
>> + irqfd_inject(irqfd);
>> +}
>> +
>> +static void
>> +irqfd_schedule(struct _irqfd *irqfd)
>> +{
>> + schedule_work(&irqfd->inject);
>> +}
>> +
>> /*
>> * Race-free decouple logic (ordering is critical)
>> */
>> @@ -126,7 +140,7 @@ irqfd_wakeup(wait_queue_t *wait, unsigned mode, int sync, void *key)
>>
>> if (flags & POLLIN)
>> /* An event has been signaled, inject an interrupt */
>> - schedule_work(&irqfd->inject);
>> + irqfd->execute(irqfd);
>>
>> if (flags & POLLHUP) {
>> /* The eventfd is closing, detach from KVM */
>> @@ -179,7 +193,7 @@ kvm_irqfd_assign(struct kvm *kvm, int fd, int gsi)
>> irqfd->kvm = kvm;
>> irqfd->gsi = gsi;
>> INIT_LIST_HEAD(&irqfd->list);
>> - INIT_WORK(&irqfd->inject, irqfd_inject);
>> + INIT_WORK(&irqfd->inject, irqfd_deferred_inject);
>> INIT_WORK(&irqfd->shutdown, irqfd_shutdown);
>>
>> file = eventfd_fget(fd);
>> @@ -209,6 +223,15 @@ kvm_irqfd_assign(struct kvm *kvm, int fd, int gsi)
>> list_add_tail(&irqfd->list, &kvm->irqfds.items);
>> spin_unlock_irq(&kvm->irqfds.lock);
>>
>> + ret = kvm_irq_check_lockless(kvm, gsi);
>> + if (ret < 0)
>> + goto fail;
>> +
>> + if (ret)
>> + irqfd->execute = &irqfd_inject;
>> + else
>> + irqfd->execute = &irqfd_schedule;
>> +
>
> Can't gsi get converted from lockless to non-lockless
> after it's checked (by the routing ioctl)?

I think I protect against this in patch 2/3 by ensuring that any vectors
that are added have to conform to the same locking rules. The code
doesn't support deleting routes, so we really only need to make sure
that new routes do not change.

> Kernel will crash then.
>
> How about, each time we get event from eventfd, we implement
> kvm_irqfd_toggle_lockless, which does a single scan, and returns
> true/false status (and I really mean toggle, let's not do set 1 / set 0
> as well) telling us whether interrupts could be delivered in a lockless
> manner?

I am not sure I like this idea in general given that I believe I already
handle the error case you are concerned with.

However, the concept of providing a "toggle" option so we can avoid
scanning the list twice is a good one. That can be done as a new patch
series, but it would be a nice addition.

Thanks Michael,
-Greg

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