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    SubjectRe: Slow DOWN, please!!!
    On Wed, Apr 30, 2008 at 08:15:00PM -0400, Chris Shoemaker wrote:
    > On Thu, May 01, 2008 at 01:12:21AM +0200, Willy Tarreau wrote:
    > > On Thu, May 01, 2008 at 12:39:01AM +0200, Rafael J. Wysocki wrote:
    > > > In fact, so many changes go in at a time during a merge window, that we often
    > > > can't really say which of them causes the breakage observed by testers and
    > > > bisection, that IMO should really be a last-resort tool, is used on the main
    > > > debugging techinque.
    > >
    > > Maybe we could slightly improve the process by releasing more often, but
    > > based on topics. Small sets of minimally-overlapping topics would get
    > > merged in each release, and other topics would only be allowed to pull
    > > fixes. That way everybody still gets some work merged, everybody tests
    > > and problems are more easily spotted.
    > >
    > > I know this is in part what Andrew tries to do when proposing to
    > > integrate trees, but maybe some approximate rules should be proposed
    > > in order for developers to organize their works. This would begin
    > > with announcing topics to be considered for next branch very early.
    > > This would also make it more natural for developers to have creation
    > > and bug-tracking phases.
    > What would this look like, notionally? Say the releases were twice as
    > frequent with Stage A and Stage B. How could the topic be grouped
    > into the stages? Could bugfixes of any type be merged in either
    > window? Would this only apply to "new" features, API changes, etc? or
    > would maintenance-type changes have to be assigned to a stage, too?

    bug fixes are of course always possible, just that we limit important
    changes, i.e. the ones which randomly break and that take a lot of time
    to track down because everyone has changed something.

    > -chris


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