lkml.org 
[lkml]   [2008]   [Apr]   [21]   [last100]   RSS Feed
Views: [wrap][no wrap]   [headers]  [forward] 
 
Messages in this thread
    Patch in this message
    /
    Date
    Subject[PATCH 16/37] Input: xpad - enable force feedback on xbox 360 controllers only
    From
    Commit 4994cd8dadcf9d484ab3ec19f3c7c7a4e5353c1c introduced a
    regression which causes xpad to report force feedback cababilities
    for non-360 controllers too, even while there is no actual support
    for those.

    Fix that by adding a check for XTYPE_XBOX360 to xpad_init_ff().

    Signed-off-by: Anssi Hannula <anssi.hannula@gmail.com>
    Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
    ---
    drivers/input/joystick/xpad.c | 3 +++
    1 files changed, 3 insertions(+), 0 deletions(-)

    diff --git a/drivers/input/joystick/xpad.c b/drivers/input/joystick/xpad.c
    index b48f705..fd80113 100644
    --- a/drivers/input/joystick/xpad.c
    +++ b/drivers/input/joystick/xpad.c
    @@ -499,6 +499,9 @@ static int xpad_play_effect(struct input_dev *dev, void *data,

    static int xpad_init_ff(struct usb_xpad *xpad)
    {
    + if (xpad->xtype != XTYPE_XBOX360)
    + return 0;
    +
    input_set_capability(xpad->dev, EV_FF, FF_RUMBLE);

    return input_ff_create_memless(xpad->dev, NULL, xpad_play_effect);
    --
    1.5.5.rc2.6.gf58d



    \
     
     \ /
      Last update: 2008-04-21 15:31    [W:0.020 / U:29.428 seconds]
    ©2003-2016 Jasper Spaans. hosted at Digital OceanAdvertise on this site