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SubjectRe: [alsa-devel] [Question] Can I open a substream in kernel space without attach to a file pointer?
On Fri, Dec 12, 2008 at 2:59 PM, Takashi Iwai <tiwai@suse.de> wrote:
> At Thu, 11 Dec 2008 22:12:56 +0800,
> Bryan Wu wrote:
>>
>> On Thu, Dec 11, 2008 at 9:24 PM, Takashi Iwai <tiwai@suse.de> wrote:
>> > At Thu, 11 Dec 2008 21:19:21 +0800,
>> > Bryan Wu wrote:
>> >>
>> >> On Thu, Dec 11, 2008 at 8:03 PM, Takashi Iwai <tiwai@suse.de> wrote:
>> >> > At Thu, 11 Dec 2008 18:40:38 +0800,
>> >> > Bryan Wu wrote:
>> >> >>
>> >> >> Hi Takashi,
>> >> >>
>> >> >> I just made some progress about this USB audio gadget driver. But I
>> >> >> still got some questions about the audio playback.
>> >> >> Please kindly help me to work out here, as you're the best one to ask, -:)
>> >> >>
>> >> >> I can receive ISO transfer packets from PC host. The packet includes
>> >> >> 192 bytes audio data.
>> >> >> So I tried to use vfs_write() function to write this 192 bytes to the
>> >> >> opened snd card.
>> >> >> There is no sound.
>> >> >>
>> >> >> Then I create a buffer which is 6K bytes size and a workqueue. I will
>> >> >> fill the 6K buffer with the ISO packets data.
>> >> >> When the 6K buffer is full, in the workqueue handler I will call
>> >> >> vfs_write() function to write these 6K bytes data to the sound card.
>> >> >> This time, sound played and it works although it is not very smooth.
>> >> >>
>> >> >> So I guess the audio buffer I great is very important to playback audio.
>> >> >> How to choose the buffer size? If the size < 6K, there is no sound.
>> >> >> I guess it depends on the sound card hardware, but I failed to find
>> >> >> any info from hw_params and sw_params.
>> >> >
>> >> > Well, this pretty much depends on the "sound card" you are accessing.
>> >> > You mentioned about AD1980 but the question is rather what
>> >> > controller is used. The codec chip is basically independent from the
>> >> > DMA transfer parameter.
>> >> >
>> >>
>> >> Right, currently I'm trying AD1980 which using DMA transfer by
>> >> Blackfin BF54x processor.
>> >
>> > Is it an ASoC one?
>> >
>>
>> Yes, it's.
>
> Then another possibility is to create a sort of machine driver
> communicates with ASoC codec driver instead of accessing to the
> generic ALSA PCM core.
>

I hope this driver independents on low level ALSA card implementation.
Because on some embedded machine, they don't use ASoC.
And I want to push this driver to upstream mainline finally.

>> >> >> Actually, I want to remove the audio buffer here, just write the 192
>> >> >> audio data to sound card directly. Is that possible?
>> >> >
>> >> > Also depends on the hardware. If the audio chip requires the DMA
>> >> > transfer, you'd need anyway a buffer.
>> >> >
>> >>
>> >> So how to determine the buffer size based on the DMA hardware configuration?
>> >
>> > This should be done via usual hw_refine / hw_params ioctls.
>> >
>>
>> in struct snd_pcm_hw_params, I guess only fifo_size is useful for me
>> to choose my buffer size, right?
>
> No, fifo_size is just a place holder, existing only for historical
> reasons as now.
>
>> If the fifo_size == 1K, so how big is OK for my buffer size?
>>
>> The buffer size is so tricky here, I try to make my driver is
>> independent with the lower card hardware.
>> So I need to find a algorithm to choose the buffer size here.
>>
>> >> I tried to change the period_size and buffer_size of the runtime struct.
>> >> It also didn't work.
>> >
>> > Well, the constraint is rather the "slave" sound card. You are
>> > actually creating a tunnel driver. The period size and buffer size
>> > are issues of the controller, thus you cannot change the parameters of
>> > the tunnel driver freely.
>> >
>>
>> Exactly. And another question is whether is it possible using
>> nonblocking writing in my driver?
>
> Why your driver needs to care about non-blocking write? Usually PCM
> core stuff cares the writing mode and other tasks.
>

Currently, because this sound playback is not very smooth. I guess
there some underrun when I write the USB audio data chuck to the card.
So maybe we need 2 buffers as a pingpang buffer to do data buffering.
You know, vfs_write() is blocking operation and before it returns we
can not fill the buffer if you just have one buffer.

-Bryan


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