Messages in this thread | | | Date | Wed, 10 Dec 2008 15:34:47 +0100 | From | Jiri Slaby <> | Subject | Re: mmotm 2008-12-09-15-24: memory corruption (bio slab) |
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On 12/10/2008 03:30 PM, Jens Axboe wrote: > On Wed, Dec 10 2008, Jens Axboe wrote: >> But I notice that you are seeing this with bio-1, not bio-0. So this >> must be the one of the pools created by md/dm. Does this help? >> >> I'll probably rework this a bit, perhaps we should just hide the back >> padding functionality and force it to be used for vec inlining only. >> Then it becomes invisible to the users. > > Something like this, I'll fold it into the original patch.
Seems OK. The first patch fixes the issue, indeed. Thanks.
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