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Subject[patch 2/2] xsave: set FP, SSE bits in the xsave header in the user sigcontext
If a processor implementation discern that a processor state component is in
its initialized state, it may modify the corresponding bit in the
xsave header.xstate_bv as '0'. State in the memory layout setup by 'xsave'
will be consistent with the bit values in the header.

During signal handling, legacy applications may change the FP/SSE bits
in the sigcontext memory layout without touching the FP/SSE header bits
in the xsave header. So always set FP/SSE bits in the xsave header
while saving the sigcontext state to the user space. During signal return,
this will enable the kernel to capture any changes to the FP/SSE bits by the
legacy applications which don't touch xsave headers.

xsave aware apps can change the xstate_bv in the xsave header aswell
as change any contents in the memory layout. xrestor as part of sigreturn
will capture all the changes.

Signed-off-by: Suresh Siddha <suresh.b.siddha@intel.com>
---

Index: tip/arch/x86/kernel/xsave.c
===================================================================
--- tip.orig/arch/x86/kernel/xsave.c 2008-10-06 13:25:16.000000000 -0700
+++ tip/arch/x86/kernel/xsave.c 2008-10-06 13:30:09.000000000 -0700
@@ -114,6 +114,8 @@

if (task_thread_info(tsk)->status & TS_XSAVE) {
struct _fpstate __user *fx = buf;
+ struct _xstate __user *x = buf;
+ u64 xstate_bv;

err = __copy_to_user(&fx->sw_reserved, &fx_sw_reserved,
sizeof(struct _fpx_sw_bytes));
@@ -121,6 +123,29 @@
err |= __put_user(FP_XSTATE_MAGIC2,
(__u32 __user *) (buf + sig_xstate_size
- FP_XSTATE_MAGIC2_SIZE));
+
+ /*
+ * Read the xstate_bv which we copied (directly from the cpu or
+ * from the state in task struct) to the user buffers and
+ * set the FP/SSE bits.
+ */
+ err |= __get_user(xstate_bv, &x->xstate_hdr.xstate_bv);
+
+ /*
+ * For legacy compatible, we always set FP/SSE bits in the bit
+ * vector while saving the state to the user context. This will
+ * enable us capturing any changes(during sigreturn) to
+ * the FP/SSE bits by the legacy applications which don't touch
+ * xstate_bv in the xsave header.
+ *
+ * xsave aware apps can change the xstate_bv in the xsave
+ * header as well as change any contents in the memory layout.
+ * xrestore as part of sigreturn will capture all the changes.
+ */
+ xstate_bv |= XSTATE_FPSSE;
+
+ err |= __put_user(xstate_bv, &x->xstate_hdr.xstate_bv);
+
if (err)
return err;
}
Index: tip/arch/x86/kernel/i387.c
===================================================================
--- tip.orig/arch/x86/kernel/i387.c 2008-10-06 12:29:28.000000000 -0700
+++ tip/arch/x86/kernel/i387.c 2008-10-06 13:25:18.000000000 -0700
@@ -468,9 +468,23 @@

static int save_i387_xsave(void __user *buf)
{
+ struct task_struct *tsk = current;
struct _fpstate_ia32 __user *fx = buf;
int err = 0;

+ /*
+ * For legacy compatible, we always set FP/SSE bits in the bit
+ * vector while saving the state to the user context.
+ * This will enable us capturing any changes(during sigreturn) to
+ * the FP/SSE bits by the legacy applications which don't touch
+ * xstate_bv in the xsave header.
+ *
+ * xsave aware applications can change the xstate_bv in the xsave
+ * header as well as change any contents in the memory layout.
+ * xrestore as part of sigreturn will capture all the changes.
+ */
+ tsk->thread.xstate->xsave.xsave_hdr.xstate_bv |= XSTATE_FPSSE;
+
if (save_i387_fxsave(fx) < 0)
return -1;

--



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