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    SubjectRe: io resources and cached mappings (was: [git pull] drm patches for 2.6.27-rc1)
    On Thu, 2008-10-23 at 10:05 +0200, Ingo Molnar wrote:

    > Any ballpark-figure numbers you can share with us?

    For one quake-3 based game we use for performance regression checking,
    64-bit kernels run about 18 times faster now. That's the difference
    between using a zero-cost dynamic mapping and using ioremap_wc for each

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      Last update: 2008-10-23 17:43    [W:0.018 / U:42.644 seconds]
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