Messages in this thread | | | Date | Mon, 20 Oct 2008 09:31:49 -0700 (PDT) | From | Linus Torvalds <> | Subject | Re: [git pull] drm patches for 2.6.27-rc1 |
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On Sat, 18 Oct 2008, Eric Anholt wrote: > > > It's not being disloyal to your CEO, really. I'm pretty sure nobody will > > be fired just for ignoring that whole "640kB^H^H^H^H^H32-bits should be > > enough for everybody" idiocy. > > Writing 3D drivers means running 3D games. Running 3D games > unfortunately means running a lot of 32-bit userland as the fun stuff is > binary-only.
That's not a very good reason, though. We're supposed to be perfectly binary compatible, so it would actually be *better* if you did the testing using a 64-bit kernel.
Sure, don't do it on _all_ machines, but running 32-bit user land is definitely not a valid reason to avoid a 64-bit kernel. Quite the reverse. We'd like to see more coverage.
Linus
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