Messages in this thread | | | Date | Mon, 09 Jul 2007 10:37:08 +0200 | From | Takashi Iwai <> | Subject | Re: [alsa-devel] [PATCH] ALSA AICA sound on SEGA Dreamcast - fix behaviour in poor resource conditions |
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At Fri, 6 Jul 2007 21:42:27 +0100, Adrian McMenamin wrote: > > On 06/07/07, Adrian McMenamin <adrianmcmenamin@gmail.com> wrote: > > On 06/07/07, Takashi Iwai <tiwai@suse.de> wrote: > > > I guess you shoud call del_timer() there at least. Otherwise the > > > timer handler (aica_period_elapsed()) might be called even if the > > > stream is not really running. > > > > > > > Fair enough. I'll fix that and repost later. > > > > > > Attached is a new patch, tidied with indent and with > SNDRV_PCM_TRIGGER_STOP being used. > > Submitted by: Adrian McMenamin <adrian@mcmen.demon.co.uk> > Signed-off by: Adrian McMenamin <adrian@mcmen.demon.co.uk>
Thanks, committed to ALSA tree now.
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