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SubjectRe: [PATCH][RFC] 4K stacks default, not a debug thing any more...?
On Sun, Jul 15, 2007 at 12:19:15AM +0200, Rene Herman wrote:
> On 07/14/2007 09:17 PM, Matt Mackall wrote:
>
> >On Fri, Jul 13, 2007 at 03:20:54PM +0200, Rene Herman wrote:
>
> >>As far as I'm aware, the actual reason for 4K stacks is that after the
> >>system has been up and running for some time getting "1 physically
> >>contiguous pages" becomes significantly easier than 2 which wouldn't be
> >>arbitrary.
> >
> >If there are exactly two free pages in the system, the odds of them
> >being buddies (ie adjacent AND properly aligned) is quite small. The
> >available page pool has to grow quite a bit before the availability of
> >order-1 page pairs approaches 100%.
> >
> >So if we fail to allocate an 8k stack when we could have allocated a
> >4k stack, we're almost certainly failing significantly prematurely.
>
> Quite. Ofcourse, saying "our stacks are 1 page" would be the by far easiest
> solution to that. Personally, I've been running with 4K stacks exclusively
> on a variety of machines for quite some time now, but I can't say I'm all
> too adventurous with respect to filesystems (especially) so I'm not sure
> how many problems remain with 4K stacks. I did recently see Andrew Morton
> say that problems _do_ still exist. If it's just XFS -- well, heck...

One long-standing problem is DM/LVM. That -may- be fixed now, but I
suspect issues remain.

> >As I've pointed out before, it's fairly easy to make our stack
> >growable with a trampoline in the troublesome paths. Something like:
> >
> >int growstack(int headroom, int func, void *data)
> >{
> > void *new_stack;
> > int ret;
> >
> > if (likely(available_stack() > headroom))
> > return func(data);
> >
> >#ifdef CONFIG_GROWSTACK_STATS
> > /* gather statistics about stack-heavy paths */
> >#endif
> > /* warn/abort if we're recursing too deeply */
> >
> > new_stack = get_free_page();
> > switch_to_new_stack(new_stack);
> > ret = func(data);
> > cleanup_stack(new_stack);
> > return ret;
> >}
>
> This would also need something to tell func() where its current_thread_info
> is now at.

That'd be handled in the usual way by switch_to_new_stack. That is,
we'd store the location of the old stack at the top of the new stack
and then literally change everything to point to the new stack.

> Which might not be much of a problem. Can't think of much else
> either but it's the kind of thing you'd _like_ to be a problem just to have
> an excuse to shoot down an icky notion like that...

It's not any ickier than explicitly calling schedule().

> Would you intend this just as a "make this path work until we fix it
> properly" kind of thing?

Maybe.

--
Mathematics is the supreme nostalgia of our time.
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