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SubjectRe: Inlining can be _very_bad...
On Thu, 29 Mar 2007 19:52:54 +0200, Adrian Bunk <bunk@stusta.de> wrote:

> On Thu, Mar 29, 2007 at 01:18:38AM +0200, J.A. Magallón wrote:
> > Hi all...
> >
> > I post this here as it can be of direct interest for kernel development
> > (as I recall many discussions about inlining yes or no...).
> >
> > Testing other problems, I finally got this this issue: the same short
> > and stupid loop lasted from 3 to 5 times more if it was in main() than
> > if it was in an out-of-line function. The same (bad thing) happens if
> > the function is inlined.
> >...
> > It looks like is updating the stack on each iteration...This is -march=opteron
> > code, the -march=pentium4 is similar. Same behaviour with gcc3 and gcc4.
> >
> > tst.c and Makefile attached.
> >
> > Nice, isn't it ? Please, probe where is my fault...
>
> The only fault is to post this issue here instead of the gcc Bugzilla.
>

Sorry, my intention was just something like 'take a look at your
reduction-like code, perhaps its sloooow', something like checksum
funtions in tcp or raid that are inlined expecting to be faster
and in fact they are slower...

> In your example the compiler should produce code not slower than with
> the out-of-line version when inlining. If it doesn't the bug in the
> compiler resulting in this should be fixed.
>

That's what I expected, but...
Going to gcc bugzilla...

--
J.A. Magallon <jamagallon()ono!com> \ Software is like sex:
\ It's better when it's free
Mandriva Linux release 2007.1 (Cooker) for i586
Linux 2.6.20-jam06 (gcc 4.1.2 20070302 (prerelease) (4.1.2-1mdv2007.1)) #2 SMP PREEMPT
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