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SubjectRe: [PATCH v4 1/2] SCSI: Asynchronous event notification infrastructure
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On Mon, 2007-10-29 at 10:42 -0400, Jeff Garzik wrote:
> Originally based on a patch by Kristen Carlson Accardi @ Intel.
> Copious input from James Bottomley.
>
> Signed-off-by: Jeff Garzik <jgarzik@redhat.com>
> ---
> drivers/scsi/scsi_lib.c | 66 ++++++++++++++++++++++++++++++++++++++++++++
> drivers/scsi/scsi_scan.c | 2 +
> drivers/scsi/scsi_sysfs.c | 20 +++++++++++++
> include/scsi/scsi_device.h | 12 ++++++++
> 4 files changed, 100 insertions(+), 0 deletions(-)
>
> diff --git a/drivers/scsi/scsi_lib.c b/drivers/scsi/scsi_lib.c
> index 61fdaf0..f55ec80 100644
> --- a/drivers/scsi/scsi_lib.c
> +++ b/drivers/scsi/scsi_lib.c
> @@ -18,6 +18,7 @@
> #include <linux/delay.h>
> #include <linux/hardirq.h>
> #include <linux/scatterlist.h>
> +#include <linux/bitmap.h>
>
> #include <scsi/scsi.h>
> #include <scsi/scsi_cmnd.h>
> @@ -2115,6 +2116,71 @@ scsi_device_set_state(struct scsi_device *sdev, enum scsi_device_state state)
> EXPORT_SYMBOL(scsi_device_set_state);
>
> /**
> + * sdev_evt_thread - send a uevent for each scsi event
> + * @work: work struct for scsi_device
> + *
> + * Emit all queued media events as environment variables
> + * sent during a uevent.
> + */
> +void scsi_evt_thread(struct work_struct *work)
> +{
> + struct scsi_device *sdev;
> + char *envp[SDEV_EVT_LAST + 2];
> + DECLARE_BITMAP(mask, SDEV_EVT_MAXBITS);
> + unsigned long flags;
> + int evt, idx;
> +
> + sdev = container_of(work, struct scsi_device, event_work);
> +
> + spin_lock_irqsave(&sdev->list_lock, flags);
> + bitmap_copy(mask, sdev->event_mask, SDEV_EVT_MAXBITS);
> + bitmap_zero(sdev->event_mask, SDEV_EVT_MAXBITS);
> + spin_unlock_irqrestore(&sdev->list_lock, flags);
> +
> + idx = 0;
> + for (evt = 0; evt < SDEV_EVT_LAST; evt++) {
> + if (!test_bit(evt, mask))
> + continue;
> +
> + switch (evt) {
> + case SDEV_EVT_MEDIA_CHANGE:
> + envp[idx++] = "SDEV_MEDIA_CHANGE=1";
> + break;
> + }
> + }
> + envp[idx++] = NULL;
> +
> + kobject_uevent_env(&sdev->sdev_gendev.kobj, KOBJ_CHANGE, envp);
> +}
> +
> +/**
> + * sdev_evt_notify - send asserted events to uevent thread
> + * @sdev: scsi_device event occurred on
> + * @map: the bitmapped list of asserted events (SDEV_EVT_xxx)
> + *
> + *
> + */
> +void sdev_evt_notify(struct scsi_device *sdev, const unsigned long *map)
> +{
> + DECLARE_BITMAP(tmp_map, SDEV_EVT_MAXBITS);
> + unsigned long flags;
> +
> + spin_lock_irqsave(&sdev->list_lock, flags);
> +
> + bitmap_and(tmp_map, sdev->supported_events, map, SDEV_EVT_MAXBITS);
> +
> + if (!bitmap_empty(tmp_map, SDEV_EVT_MAXBITS)) {
> + bitmap_or(sdev->event_mask, sdev->event_mask, tmp_map,
> + SDEV_EVT_MAXBITS);
> +
> + schedule_work(&sdev->event_work);
> + }
> +
> + spin_unlock_irqrestore(&sdev->list_lock, flags);

This still doesn't solve the fundamental corruption problem:
sdev->event_work has to contain the work entry until the workqueue has
finished executing it (which is some unspecified time in the future).
As soon as you drop the sdev->list_lock, the system thinks
sdev->event_work is available for reuse. If we fire another event
before the work queue finished processing the prior event, the queue
will be corrupted.

Although I hate GFP_ATOMIC allocations, I think that's the only viable
way to get out of this corruption problem (using a mechanism similar to
what I proposed yesterday).

Also, I think Kristin's initial use of execute_in_user_context() was a
good call .. if we already have a user context, there's no need to
bother the workqueue ... some of these events will likely trigger from
thread backed kernel daemons.

James


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