lkml.org 
[lkml]   [2006]   [Sep]   [5]   [last100]   RSS Feed
Views: [wrap][no wrap]   [headers]  [forward] 
 
Messages in this thread
/
From
SubjectRe: [PATCH 2.6.17.11] xpad: dance pad support
Date
On Monday 04 September 2006 01:03, Adam Buchbinder wrote:
> +
> +config USB_XPAD_DPAD_MAPPING
> + bool "Map d-pad to axes for unkown xbox pads"
> + default y
> + depends on USB_XPAD

This should be a module parameter, not compile-time option.

> + *
> + * 2005-03-15 - 0.0.6 : Dom's patch: d-pad handling for dance style pads
> + * - old handler mapped d-pad to axes, but some dance style games
> + * need to know when you are pressing both left+right or up+down
> + * - mapping of d-pad to buttons or axes now done
> + * on the fly via product/vendor ID's
> + * - for (known) dance pads, the mapping is d-pads to buttons, for all
> + * others, mapping defaults to axes to make things easier.
> + * - added 'Redoctane Xbox Dance Pad' USB ID's (props to helpful techs)
> + * - added 'Microsoft smaller Xbox Pad' USB ID's
> */

Please kill changelog from the source code - we have SCM to fetch this data
from.
>
> #include <linux/config.h>
> @@ -64,26 +75,44 @@
> #include <linux/usb.h>
> #include <linux/usb_input.h>
>
> -#define DRIVER_VERSION "v0.0.5"
> +#define DRIVER_VERSION "v0.0.6"
> #define DRIVER_AUTHOR "Marko Friedemann <mfr@bmx-chemnitz.de>"
> #define DRIVER_DESC "X-Box pad driver"
>
> +
> +

Extra whitespace?

> #define XPAD_PKT_LEN 32
>
> +/* xbox d-pads should map to buttons, as is required for DDR pads
> + but we map them to axes when possible to simplify things */
> +#define MAP_DPAD_TO_BUTTONS 0
> +#define MAP_DPAD_TO_AXES 1
> +#define MAP_DPAD_DEFAULT CONFIG_USB_XPAD_DPAD_MAPPING /* from
> config */
> +
> +#define FAKE_ENTRY -2
> +
> static const struct xpad_device {
> u16 idVendor;
> u16 idProduct;
> char *name;
> + int dpad_mapping;
> } xpad_device[] = {
> - { 0x045e, 0x0202, "Microsoft X-Box pad (US)" },
> - { 0x045e, 0x0285, "Microsoft X-Box pad (Japan)" },
> - { 0x05fd, 0x107a, "InterAct 'PowerPad Pro' X-Box pad (Germany)" },
> - { 0x0000, 0x0000, "X-Box pad" }
> + { 0x045e, 0x0202, "Microsoft X-Box pad v1 (US)",
> MAP_DPAD_TO_AXES },

Patch still wordwrapped :(

> + { 0x045e, 0x0289, "Microsoft X-Box pad v2 (US)",
> MAP_DPAD_TO_AXES },
> + { 0x045e, 0x0285, "Microsoft X-Box pad (Japan)",
> MAP_DPAD_TO_AXES },
> + { 0x05fd, 0x107a, "InterAct 'PowerPad Pro' X-Box pad
> (Germany)", MAP_DPAD_TO_AXES },
> + { 0x0c12, 0x8809, "RedOctane Xbox Dance Pad",
> MAP_DPAD_TO_BUTTONS },
> + { 0x0000, 0x0000, "Generic X-Box pad", MAP_DPAD_DEFAULT }
> };
>
> static const signed short xpad_btn[] = {
> BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, /* "analog"
> buttons */
> BTN_START, BTN_BACK, BTN_THUMBL, BTN_THUMBR, /*
> start/back/sticks */
> + FAKE_ENTRY, /* (break entry) */
> + /* only used if
> MAP_DPAD_TO_BUTTONS */
> +
> + BTN_LEFT, BTN_RIGHT, /* d-pad left,
> right */
> + BTN_0, BTN_1, /* d-pad up,
> down (XXX names??) */
> -1 /*
> terminating entry */
> };
>
> @@ -92,7 +121,11 @@ static const signed short xpad_abs[] = {
> ABS_RX, ABS_RY, /* right stick */
> ABS_Z, ABS_RZ, /* triggers left/right */
> ABS_HAT0X, ABS_HAT0Y, /* digital pad */
> - -1 /* terminating entry */
> + FAKE_ENTRY, /* (break entry) */
> + /* only used if MAP_DPAD_TO_AXES */
> +
> + ABS_HAT0X, ABS_HAT0Y, /* d-pad axes */
> + -1 /* terminating entry */
> };
>
> static struct usb_device_id xpad_table [] = {
> @@ -111,6 +144,8 @@ struct usb_xpad {
> dma_addr_t idata_dma;
>
> char phys[65]; /* physical
> device path */
> +
> + int dpad_mapping; /* whether to map d-pad
> to buttons or axes */
> };
>
> /*
> @@ -142,8 +177,15 @@ static void xpad_process_packet(struct u
> input_report_abs(dev, ABS_RZ, data[11]);
>
> /* digital pad */
> - input_report_abs(dev, ABS_HAT0X, !!(data[2] & 0x08) -
> !!(data[2] & 0x04));
> - input_report_abs(dev, ABS_HAT0Y, !!(data[2] & 0x02) -
> !!(data[2] & 0x01));
> + if (xpad->dpad_mapping == MAP_DPAD_TO_AXES) {
> + input_report_abs(dev, ABS_HAT0X, !!(data[2] & 0x08) -
> !!(data[2] & 0x04));
> + input_report_abs(dev, ABS_HAT0Y, !!(data[2] & 0x02) -
> !!(data[2] & 0x01));
> + } else if (xpad->dpad_mapping == MAP_DPAD_TO_BUTTONS) {

That second if test is not needed (there is only 2 mapping modes, right?)

> + input_report_key(dev, BTN_LEFT, (data[2] & 0x04) >> 2);

No need to shift the result. input_report_key expects 0/non-0 argument.

> // left

Comment is not needed (one can infer that we dealing with left button
from BTN_LEFT constant)

> + input_report_key(dev, BTN_RIGHT,(data[2] & 0x08) >> 3);
> // right
> + input_report_key(dev, BTN_0, (data[2] & 0x01)); // up
> + input_report_key(dev, BTN_1, (data[2] & 0x02) >> 1);
> // down
> + }
>
> /* start/back buttons and stick press left/right */
> input_report_key(dev, BTN_START, (data[2] & 0x10) >> 4);
> @@ -240,6 +282,7 @@ static int xpad_probe(struct usb_interfa
> goto fail2;
>
> xpad->udev = udev;
> + xpad->dpad_mapping = xpad_device[i].dpad_mapping;
> xpad->dev = input_dev;
> usb_make_path(udev, xpad->phys, sizeof(xpad->phys));
> strlcat(xpad->phys, "/input0", sizeof(xpad->phys));
> @@ -254,29 +297,39 @@ static int xpad_probe(struct usb_interfa
>
> input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
>
> - for (i = 0; xpad_btn[i] >= 0; i++)
> - set_bit(xpad_btn[i], input_dev->keybit);
> -
> - for (i = 0; xpad_abs[i] >= 0; i++) {
> -
> - signed short t = xpad_abs[i];
> + /* set up buttons */
> + for (i = 0; (xpad_btn[i] >= 0) ||
> + (xpad->dpad_mapping == MAP_DPAD_TO_BUTTONS &&
> xpad_btn[i] == FAKE_ENTRY);

This is yucky... Can we have an additional map instead of separating one
with FAKE_ENTRY?

>
> input_register_device(xpad->dev);
> + printk(KERN_INFO "input: %s on %s (dpad-to-axes=%u)\n",
> + xpad->dev->name, xpad->phys, xpad->dpad_mapping);

No printks here please. Input core does all printing necessary; mapping
can be found from a number of different places (sysfs,
/proc/bus/input/devices, etc).

--
Dmitry
-
To unsubscribe from this list: send the line "unsubscribe linux-kernel" in
the body of a message to majordomo@vger.kernel.org
More majordomo info at http://vger.kernel.org/majordomo-info.html
Please read the FAQ at http://www.tux.org/lkml/

\
 
 \ /
  Last update: 2006-09-05 08:19    [W:0.067 / U:0.112 seconds]
©2003-2020 Jasper Spaans|hosted at Digital Ocean and TransIP|Read the blog|Advertise on this site