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    SubjectRe: please revert kthread from loop.c
    On Tue, 11 Jul 2006 22:26:47 -0500
    "Serge E. Hallyn" <> wrote:

    > > If so, this should plug it. The same race is not possible against the
    > > loop_set_fd() wakeup because the thread isn't running at that stage, yes?
    > Right, it's not yet running at loop_set_fd(). However what about
    > kthread_stop() called from loop_clr_fd()? Unfortunately fixing
    > that seems hairy. Need to think about it...

    Yes, there does seem to be a little race there.

    I think it would be sufficient to do

    diff -puN drivers/block/loop.c~a drivers/block/loop.c
    --- a/drivers/block/loop.c~a
    +++ a/drivers/block/loop.c
    @@ -602,7 +602,8 @@ static int loop_thread(void *data)
    - schedule();
    + if (lo->state != Lo_rundown)
    + schedule();

    return 0;
    @@ -888,12 +889,11 @@ static int loop_clr_fd(struct loop_devic
    if (filp == NULL)
    return -EINVAL;

    + kthread_stop(lo->lo_thread);
    lo->lo_state = Lo_rundown;

    - kthread_stop(lo->lo_thread);
    lo->lo_backing_file = NULL;

    where the tweak to loop_clr_fd() is just there to prevent loop_thread()
    from going into a very brief busyloop.

    I'm not sure why it's all so tricky in there, really. Loop is doing a
    pretty conventional stop, wakeup, stick-things-on-lists operation and we do
    that all over the kernel using pretty well-understood idioms. But for some
    reason, loop is all difficult about it. I wonder why. hm.
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      Last update: 2006-07-12 05:49    [W:0.024 / U:0.424 seconds]
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