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SubjectRe: OpenGL-based framebuffer concepts
Martin Mares wrote:
> Hi!
>
>
>> My thoughts are mixed on continuing to support text mode for anything
>> other than initial boot/install. Linux is all about multiple languages
>> and the character ROMs for text mode don't support all of these
>> languages.
>>
>
> On most servers, you don't need (and you don't want) anything like that.
> In such cases, everything should be kept simple.
Linux isn't all about servers - but still, a framebuffer is not
"complicated" compared to vga textmode. It uses more
memory, but that is graphichs memory the server can't
put to better use anyway.


Helge Hafting
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