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SubjectRe: OpenGL-based framebuffer concepts
On Wednesday 31 May 2006 04:02, Jon Smirl wrote:
> On 5/30/06, D. Hazelton <> wrote:
> > On Tuesday 30 May 2006 23:27, Jon Smirl wrote:
> > > On 5/30/06, Dave Airlie <> wrote:
> > > > Actually the suspend/resume has to be in userspace, X just re-posts
> > > > the video ROM and reloads the registers... so the repost on resume
> > > > has to happen... so some component needs to be in userspace..
> > >
> > > I'd like to see the simple video POST program get finished. All of the
> > > pieces are lying around. A key step missing is to getting klibc added
> > > to the kernel tree which is being worked on.
> >
> > True. But how long is it going to be before klibc is merged?
> The merged tree is here:
> git://

At the moment I don't have a connection that makes gits useful... I'm hoping
to upgrade my connection within the next two months, but finances (for me)
are never certain because bills come in seemingly at random.

> I don't know the plans for when the final merge will happen.
> A standalone version of klibc is also available here:
> Looks like version 1.3 is the latest

I'll have to install it, then. But none of my work in the kernel is going to
depend on it until it is merged into Linus' tree.

> The standalone version is perfectly fine for development. You only
> need to worry about the kernel tree version when it everything is
> finished. I've used klibc for several apps like this and it is a great
> tool. The binaries it produces are tiny.
> vbetool is a good way to practice resetting the cards if you do the
> mods to /sys/class/firmware. The other features like emu86 support can
> be added later.

As I said, I will be taking a look at it in the hopes that I can assist them
once I get most of the framework layed down.

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