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SubjectRe: [PATCH] x86_64 stack trace cleanup
Date
On Friday 24 February 2006 11:41, Andres Salomon wrote:
> Hi,
>
> This patch cleans up the clutter of x86_64 stack traces, making the
> output closer to what i386 and sparc64 stack traces look like. It uses
> print_symbol instead of resolving the symbols manually, and prints one
> frame per line instead of displaying multiple frames per line. I left
> the other stuff in the stack dump alone; this affects only the frame
> list.
>
> I know this has been brought up before
> (http://www.uwsg.iu.edu/hypermail/linux/kernel/0602.0/2238.html,
> although I noticed a slight problem w/ that patch, as __print_symbol
> returns void); however, for people that don't spend all their time
> looking at x86_64 backtraces, I think this consistency shouldn't be
> scoffed at. When you switch back and forth between different archs,
> x86_64's backtrace is cluttered and confusing in comparison.

If the formatting of the oopses is your only problem you are a
lucky man.

The problem is your new format uses more screen estate, which is precious
after an oops because the VGA scrollback is so small.
That is why i rejected the earlier attempts at changing this.

I can offer you a deal though: if you fix VGA scrollback to have
at least 1000 lines by default we can change the oops formatting too.

-Andi
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