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SubjectRe: kernel 2.6 speed
Ciprian wrote:

>Hi guys!
>I got a question for you. Apparently kernel 2.6 is
>much slower then 2.4 and about 30 times slower then
>the windows one.
>I'm not an OS guru, but I ran a little and very simple
>test. The program bellow, as you can see, measures the
>number of cycles performed in 30 seconds.
>//----------------- START CODE --------------------
>#include <stdio.h>
>#include <time.h>
>int main()
>time_t initialTime;
>time_t testTime;
>long counter = 0;
>double test = 1;
>testTime = initialTime;
>printf("Here we go...\n");
>while((testTime-initialTime) < 30)
>test /= 10;
>test *= 10;
>test += 10;
>test -= 10;
>counter ++;
>printf("No. of cycles: %ld\n", counter);
>return 0;
>//---------------- END CODE -------------------
>In windows were performed about 300 millions cycles,
>while in Linux about 10 millions. This test was run on
>Fedora 4 and Suse 9.2 as Linux machines, and Windows
>XP Pro with VS .Net 2003 on the MS side. My CPU is a
>P4 @3GHz HT 800MHz bus.
>I published my little test on several forums and I
>wasn't the only one who got these results. All the
>other users using 2.6 kernel obtained similar results
>regardless of the CPU they had (Intel or AMD).
>Also I downloaded the latest kernel (2.6.12),
>configured it specifically for my machine, disabled
>all the modules I don't need and compiled it. The
>result was a 1.7 MB kernel on which KDE moves faster,
>but the processing speed it's the same - same huge
>speed ratios.
>Also, it shouldn't have any importance, but my HDD is
>SATA so the specific modules were required. I don't
>think its SCSI modules have any impact on the
>processing speed, but you know more on the kernel
>architecture then I do.
>Now, can anyone explain this and suggest what other
>optimizations I should use? The 2.4 version was a lot
>faster. I thought the newer versions were supposed to
>work faster (or at least just as fast) AND to offer
>extra features.
>Any help would appreciate.
>Do You Yahoo!?
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Want to increase the latest kernel "speed" by 5 times ? Use the
follwoing code instead. :)

// -- Start Code
#include <stdio.h>
#include <time.h>

int main()
clock_t initialTime;
clock_t testTime;
long counter = 0;
double test = 1;

initialTime = clock() / CLOCKS_PER_SEC;
testTime = initialTime;

printf("Here we go...\n");

while((testTime-initialTime) < 30)
testTime = clock()/CLOCKS_PER_SEC;
test /= 10;
test *= 10;
test += 10;
test -= 10;

counter ++;


printf("No. of cycles: %ld\n", counter);

return 0;
// ---- End code

so essentially you are timing just the time() function.

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