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SubjectRe: question about contest benchmark
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On Tue, 03 May 2005 14:29:59 EDT, Lee Revell said:

> But, it seems to me that even if an interactive process briefly goes CPU
> bound (due to bloat, bugs, or intent), it should still be scheduled
> preferentially to a pure CPU bound process like a build.

So you want it to schedule that big image (Evolution) that's already used 5
minutes of CPU since it started (this morning, admittedly) in preference to
that cc1 process that will be gone before it's used 2 seconds of CPU, plus all
the disk I/O that cc1 performs (hopefully the cache will help here, but it may
indeed go to disk to read the source files)?

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