Messages in this thread | | | Subject | Re: [PATCH] [request for inclusion] Realtime LSM | From | Lee Revell <> | Date | Fri, 07 Jan 2005 15:55:12 -0500 |
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On Fri, 2005-01-07 at 12:46 -0800, Matt Mackall wrote: > You just map your RT-dependent routine (PIC, of course) into the > segment and move your stack pointer into a second segment. I didn't > say it was easy, but it's all just bits. There's also the rlimit > issue. > > Or, going the other way, the client app can pass map handles to the > server to bless. Some juggling might be involved but it's obviously > doable. >
Christ, what a nightmare! Since when does "obviously doable" mean it's a good idea? Please, reread your above statements, then go back and look at the realtime LSM patch (it's less than 200 lines), and tell me again that your way is more secure.
Please keep in mind that there are already 1000s of users using the realtime LSM to do audio work. Sorry, but I will take a known good, well understood, PROVEN solution over "it's obviously doable, it's all bits anyway". Get back to me when you have some code, or at least some reasonable suggestions as Alan, Christoph and others have made.
> As has been pointed out, an rlimit solution exists now as well.
Wrong, as was said repeatedly, rlimits only help with mlock! Have you even been reading the thread?
Lee
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