lkml.org 
[lkml]   [2005]   [Jan]   [29]   [last100]   RSS Feed
Views: [wrap][no wrap]   [headers]  [forward] 
 
Messages in this thread
/
From
SubjectRe: [PATCH 6/8] Kconfig: cleanup input menu
Date
On Saturday 29 January 2005 20:16, Roman Zippel wrote:
> Hi,
>
> On Sat, 29 Jan 2005, Dmitry Torokhov wrote:
>
> > > That's fine, but why is it in the input menu? How do you suggest to make
> > > it selectable without selecting input and without messing the menu
> > > structure?
> >
> > Well, probably split input into sections, one of the options would be
> > something like "Generic Input Layer" and have evdev, mousedev, etc
> > depend on it. serio will not depend on it... nor will gameport as
> > I can see someone wanting gameport_raw.
>
> That's not the point of my patch. Feel free to restructure the input menu,
> if you need help you can ask me, but is there any practically relevant
> reason, that serio_raw must not depend on INPUT right now?
>

Well, with the current Kconfig I can de-select INPUT and still select
serio and serio_raw and access my AUX port via /dev/psaux. I don't know
if anyone would really do it, but why not?

Btw, what was the point of your patch?


--
Dmitry
-
To unsubscribe from this list: send the line "unsubscribe linux-kernel" in
the body of a message to majordomo@vger.kernel.org
More majordomo info at http://vger.kernel.org/majordomo-info.html
Please read the FAQ at http://www.tux.org/lkml/

\
 
 \ /
  Last update: 2005-03-22 14:10    [W:0.062 / U:0.028 seconds]
©2003-2020 Jasper Spaans|hosted at Digital Ocean and TransIP|Read the blog|Advertise on this site