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SubjectRe: [PATCH 6/8] Kconfig: cleanup input menu
Hi,

On Sat, 29 Jan 2005, Dmitry Torokhov wrote:

> > That's fine, but why is it in the input menu? How do you suggest to make
> > it selectable without selecting input and without messing the menu
> > structure?
>
> Well, probably split input into sections, one of the options would be
> something like "Generic Input Layer" and have evdev, mousedev, etc
> depend on it. serio will not depend on it... nor will gameport as
> I can see someone wanting gameport_raw.

That's not the point of my patch. Feel free to restructure the input menu,
if you need help you can ask me, but is there any practically relevant
reason, that serio_raw must not depend on INPUT right now?

bye, Roman
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