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Subject[PATCH] make swsusp produce nicer screen output
Hi!

I made a small patch that makes swsusp produce a bit nicer screen output,
it's still a little rough though.

/Erik
diff -Nru linux-2.6.8.1-mm2/kernel/power/disk.c linux-2.6.8.1-mm2-erkki/kernel/power/disk.c
--- linux-2.6.8.1-mm2/kernel/power/disk.c 2004-08-20 17:10:58.000000000 +0200
+++ linux-2.6.8.1-mm2-erkki/kernel/power/disk.c 2004-08-20 15:47:00.000000000 +0200
@@ -85,10 +85,17 @@

static void free_some_memory(void)
{
- printk("Freeing memory: ");
- while (shrink_all_memory(10000))
- printk(".");
- printk("|\n");
+ int i = 0;
+ char *p = "-\\|/";
+
+ printk("Freeing memory: ");
+ while (shrink_all_memory(10000)) {
+ printk("\b%c", p[i]);
+ i++;
+ if (i > 3)
+ i = 0;
+ }
+ printk("\bdone\n");
}


diff -Nru linux-2.6.8.1-mm2/kernel/power/swsusp.c linux-2.6.8.1-mm2-erkki/kernel/power/swsusp.c
--- linux-2.6.8.1-mm2/kernel/power/swsusp.c 2004-08-20 17:10:58.000000000 +0200
+++ linux-2.6.8.1-mm2-erkki/kernel/power/swsusp.c 2004-08-20 16:13:29.000000000 +0200
@@ -296,15 +296,16 @@
{
int error = 0;
int i;
-
- printk( "Writing data to swap (%d pages): ", nr_copy_pages );
+ int mod = nr_copy_pages / 100;
+
+ printk( "Writing data to swap (%d pages): ", nr_copy_pages );
for (i = 0; i < nr_copy_pages && !error; i++) {
- if (!(i%100))
- printk( "." );
+ if (!(i%mod))
+ printk( "\b\b\b\b%3d%%", i / mod );
error = write_page((pagedir_nosave+i)->address,
&((pagedir_nosave+i)->swap_address));
}
- printk(" %d Pages done.\n",i);
+ printk("\b\b\b\bdone\n");
return error;
}

@@ -1150,14 +1151,15 @@
struct pbe * p;
int error;
int i;
-
+ int mod = nr_copy_pages / 100;
+
if ((error = swsusp_pagedir_relocate()))
return error;

- printk( "Reading image data (%d pages): ", nr_copy_pages );
+ printk( "Reading image data (%d pages): ", nr_copy_pages );
for(i = 0, p = pagedir_nosave; i < nr_copy_pages && !error; i++, p++) {
- if (!(i%100))
- printk( "." );
+ if (!(i%mod))
+ printk( "\b\b\b\b%3d%%", i / mod );
error = bio_read_page(swp_offset(p->swap_address),
(void *)p->address);
}
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