Messages in this thread | | | Date | Sun, 6 Jun 2004 11:58:43 +0200 | From | Vojtech Pavlik <> | Subject | Re: [PATCH 2.6] Mousedev - better button handling under load |
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On Sat, Jun 05, 2004 at 02:49:00AM -0500, Dmitry Torokhov wrote: > Hi, > > Currently mousedev combines all hardware motion data that arrivers since > last time userspace read data into one cooked PS/2 packet. The problem is > that under heavy or even moderate load, when userspace can't read data > quickly enough, we start loosing valuable data which manifests in: > > - ignoring buton presses as by the time userspace gets to read the data > button has already been released; > - click starts in wrong place - by the time userspace got aroungd and read > the packet mouse moved half way across the screen. > > The patch below corrects the issue - it will start accumulating new packet > every time userspace is behind and button set changes. Size of the buffer > is 16 packets, i.e. up to 8 pairs of press/release events which should be > more than enough. > > The patch is against Vojtech's tree and shuld apply to -mm. I also have > cumulative mousedev patch done against 2.6.7-pre2 at: > > http://www.geocities.com/dt_or/input/misc/mousedev-2.6.7-rc2-cumulative.patch.gz
Thanks for this. Can I just pull from your tree, or is there more that I shouldn't take?
-- Vojtech Pavlik SuSE Labs, SuSE CR - To unsubscribe from this list: send the line "unsubscribe linux-kernel" in the body of a message to majordomo@vger.kernel.org More majordomo info at http://vger.kernel.org/majordomo-info.html Please read the FAQ at http://www.tux.org/lkml/
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