Messages in this thread | | | Date | Tue, 2 Mar 2004 15:56:26 -0800 | From | Andy Isaacson <> | Subject | bkbits hosting (was Re: [PATCH 0/9] New set of input patches) |
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On Tue, Mar 02, 2004 at 12:45:10PM -0500, Dmitry Torokhov wrote: > On Tuesday 02 March 2004 08:02 am, Vojtech Pavlik wrote: > > I like them very much. Do you have a bitkeeper tree anywhere where I > > could pull from, so that I don't have to apply these by hand? > > No, unfortunately I don't have an accessible tree... Hmm, what does it take > to get an account at kernel.bkbits.net?
I already sent private mail to Dmitry, but it occurs to me that other developers are probably in the same straits.
The easiest thing to do in this case is to host your patches at bkbits.net (hostme.bkbits.net, which is different than kernel.bkbits.net -- kernel is a special case). You don't have to change your workflow at all, after it's been set up; you end up just pushing to the bkbits repository when you've got changes to submit.
To set up a hosted project, just follow the directions under http://www.bitkeeper.com/Hosted.html (the table of contents is on the left). You can clone Linus' tree to populate your tree initially, then push your csets from your workstation to hostme.
If any kernel developers have difficulty doing this, drop me a line -- I'm trying to make the process easy and error-free, and I appreciate any suggestions.
If any kernel developers are having BK workflow problems ("how do I merge my work with other developers'? How do I keep up-to-date without generating hundreds of merge csets?") the first thing to do is to read the BK kernel howto, http://lwn.net/2002/0425/a/bk-thing.php3. If your questions aren't answered there, send them to me or to the bitkeeper-users list.
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