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SubjectRe: HARDWARE: Open-Source-Friendly Graphics Cards -- Viable?
On Fri, Oct 22, 2004 at 01:00:04PM -0400, Timothy Miller wrote:
> For this graphics design, and I'm getting into premature implementation
> details, but I'm a geek, so I can't help myself... I think having some
> sort of primitive microcontroller at the front end of the design is
> necessary. Two major things it would do would be to control the DMA bus
> mastering, and translate commands (both DMA and PIO) into the parameters
> required by the rendering engine.

Perhaps a cheap general purpose cpu (last year's duron or celeron)
could be used for this in order to save cost? You could sell the
cheapest version of the card with an empty socket, because so many
people have such a processor lying around after the last upgrade.

Helge Hafting
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