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    SubjectRe: Keyboard oddness.
    From
    On Fri, Sep 26, 2003 at 10:01:36AM -0400, Mike Dresser wrote:
    > On Fri, 26 Sep 2003, Helge Hafting wrote:
    >
    > > Gamers press keys for a long time, movement keys in quake, the
    > > accelerator key in a car game, the fire key in space invaders.
    >
    > And I throw something heavy on the d key on a few of my data gathering
    > email accounts, and go away for a few hours.
    >
    > So there's a non-game application.
    >
    1. Do we want to protect people against leaving something heavy
    on the keyboard - when this protection will cause other
    trouble?

    2. Will this help - you'll get 200 or so d's before the stuck
    key is detected. Enough to "d"elete a lot...

    Helge Hafting
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