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SubjectRe: scheduler interactivity: timeslice calculation seem wrong

> There's a scheduler implementation dating pre 1970 that does this and I am led
> to believe someone is working on an implementation for perhaps 2.7

The first implementation is in 1962 with CTSS if i remember correctly.
Multics initially had something like that too.

Anyway that's pretty standard CS stuff. Multi-level Queues with
feedback, exponentially longer timeslices with lower priority.

I was reading this recently, that's why i wondered why linux calculate
timeslice "inversed" versus what is proposed in theory.

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