Messages in this thread | | | Date | Tue, 29 Jul 2003 17:13:15 -0400 | From | gaxt <> | Subject | Re: WINE + Galciv + Con Kolivas's 011 patch to 2.6.0-test2 |
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gaxt wrote: > More notes. > > galciv+wine even with hdparm -a is still too chuggy even within the > game. Wineserver drops down to a 1-3% in game play but wine processes +x > add up to 95 - 100% and slows things down. Using other windows in X > takes long pauses. Not like vanilla 260 at all which was very smooth in > the game and switching between apps.
sorry -> 260-test2 vanilla NOT 260test1 which would lock galciv+wine up.
> > gaxt wrote: > >> Con Kolivas wrote: >> >>> On Tue, 29 Jul 2003 22:48, gaxt wrote: >>> >>>> I tried O11. Still chuggy in the AVIs and then locks out input into >>>> X. I >>>> switch to Alt-F1 console and hear the video advance, switch back, it >>>> pauses, switch to Alt-F1 etc. to get it through the video and then it's >>>> fine. >>>> >>>> Incidentally, I moved my /home to another hard drive last night (same >>>> 7200 rpms) to get more space. It makes no difference to performance. >>>> 260-test2-vanilla was quite good and -mm1 and -O11 are chuggy and lock >>>> out input to X and require switching to virtual console to advance >>>> through the videos. >>>> >>>> If there is some other data I can provide you, let me know. >>> >>> >>> >>> >>> What top shows as the PRI of all the important processes concerned >>> during all this would be helpful. >>> >>> Con >> >> >> >> It's hard to grab top info as the interface freezes up. I'd have to >> ssh in from another system. >> >> However, browsing lkml, I noticed someone saying I/O throughput was >> affected by a readahead setting of 256 instead of 512 using hdparm -a >> ###. I changed the readahead on my root and home drives and galciv was >> able to load (with some mild stuttering in the movies). >> >> I've never adjusted this setting before. Perhaps it compensates for >> scheduler activity by allowing the system to draw more data within a >> given timeslice? Or am I babbling? >> >> Running top while glaciv + wine is running with the new hdparm -a 512 >> setting, I can mention the following patterns: >> >> When loading up playing AVIs, the top are wineserver, wine, wine, and >> X (there is also another wine process). When the game chugs/pauses >> badly in playing an avi, wineserver leaps to the top with >50% CPU >> with wineserver+wine processes+x taking 100% CPU. Then when chugging >> lapses, wineserver drops down to the 26% range and the other wine >> processes are the same or a bit above. When the game is loaded, two >> wine processes at 21% CPU each are at top, then X with 5-10% then >> wineserver with 2-3% (a huge drop) or even a couple of appas above >> wineserver. >> >> Perhaps this data helps? >> > >
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