Messages in this thread Patch in this message | | | Subject | [PATCH 5/11] input: Gameport was never closed after calibrating | Date | Sat, 21 Jun 2003 15:51:57 +0200 | From | Vojtech Pavlik <> |
| |
You can pull this changeset from: bk://kernel.bkbits.net/vojtech/input
===================================================================
ChangeSet@1.1363, 2003-06-21 04:36:19-07:00, devenyga@mcmaster.ca input: Fix gameport.c - gameport was never closed after calibrating
gameport.c | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-)
===================================================================
diff -Nru a/drivers/input/gameport/gameport.c b/drivers/input/gameport/gameport.c --- a/drivers/input/gameport/gameport.c Sat Jun 21 15:25:21 2003 +++ b/drivers/input/gameport/gameport.c Sat Jun 21 15:25:21 2003 @@ -84,6 +84,7 @@ if ((t = DELTA(t2,t1) - DELTA(t3,t2)) < tx) tx = t; } + gameport_close(gameport); return 59659 / (tx < 1 ? 1 : tx); #else @@ -93,11 +94,10 @@ j = jiffies; while (j == jiffies); j = jiffies; while (j == jiffies) { t++; gameport_read(gameport); } + gameport_close(gameport); return t * HZ / 1000; #endif - - gameport_close(gameport); } static void gameport_find_dev(struct gameport *gameport) - To unsubscribe from this list: send the line "unsubscribe linux-kernel" in the body of a message to majordomo@vger.kernel.org More majordomo info at http://vger.kernel.org/majordomo-info.html Please read the FAQ at http://www.tux.org/lkml/
| |